Index: common.h
===================================================================
--- common.h	(revision 442)
+++ common.h	(revision 443)
@@ -150,10 +150,10 @@
 #define RAYDIUM_MAX_VIDEO_DEVICES		4
 #define RAYDIUM_MAX_LIVE_TEXTURES		8
 #define RAYDIUM_MAX_VIDEOS			4
-#define RAYDIUM_MAX_SHADERS			32
-
-#define RAYDIUM_VIEWPORT_MAX 4
+#define RAYDIUM_MAX_SHADERS			32
 
+#define RAYDIUM_VIEWPORT_MAX 			4
+
 #define RAYDIUM_LIGHT_ON           	     	1
 #define RAYDIUM_LIGHT_BLINKING     	     	2
 #define RAYDIUM_LIGHT_OFF         	    	-1
@@ -442,20 +442,20 @@
     GLfloat zoom[RAYDIUM_MAX_CAMERA_PATH_STEPS];
     GLfloat roll[RAYDIUM_MAX_CAMERA_PATH_STEPS];
     int steps;
-    } raydium_camera_Path;
+    } raydium_camera_Path;
     
 __global raydium_camera_Path raydium_camera_path[RAYDIUM_MAX_CAMERA_PATHS];
-__global signed char raydium_camera_path_reset_flag;
-
-typedef struct raydium_Viewport
-{
-    char    name[RAYDIUM_MAX_NAME_LEN];
-    int     tx;
-    int     ty;
-} raydium_Viewport ;
-
-__global raydium_Viewport raydium_viewport[RAYDIUM_VIEWPORT_MAX];
-__global int raydium_viewport_nb;
+__global signed char raydium_camera_path_reset_flag;
+
+typedef struct raydium_Viewport
+{
+    char    name[RAYDIUM_MAX_NAME_LEN];
+    int     tx;
+    int     ty;
+} raydium_Viewport ;
+
+__global raydium_Viewport raydium_viewport[RAYDIUM_VIEWPORT_MAX];
+__global int raydium_viewport_nb;
 __global int raydium_viewport_use;
 
 __global int 	raydium_network_socket;